

Persuade (related attribute: Charisma): This skill is only available to the main character and decides whether they can convince other characters to reveal information when conversing with them.Running imparts a -5 penalty to this skill. Awareness (related attribute: Wisdom): This allows characters to notice enemies who are using camouflage.You cannot enter combat in stealth mode, but there is the option to set, remove, and disable mines. Stealth (related attribute: Dexterity): When a character has a stealth generator they are able to enter a mode where they can move around undetected by enemies.Recovering a mine is more difficult than simply disarming it. Demolitions (related attribute: Intelligence): This skill is used solely for disarming and recovering mines.For every four points gained in this area, one less computer spike will be necessary for each slice. These terminals can be hacked or "sliced" through the use of computer spikes. Computer Use (related attribute: Intelligence): Many of the doors and security measures in Kotor 2 are controlled through computer terminals.The character will also have a more effective persuade skill, more powerful force powers, and a higher chance for landing a hit. Charisma: A Jedi with high charisma suffers less of a penalty when using force powers of the opposite alignment.Wisdom: This attribute determines the strength of force powers and the ability to resist force attacks.Intelligence: A higher intelligence means that a character will receive more points to put towards skills.Implants can add boosts to different attributes.

It also determines which implants can be equipped. Constitution: This is the attribute that governs the number of hit points gained at each level.Characters with a high defense will be able to strike from a longer distance and dodge more enemy attacks. Dexterity: Dexterity covers both defense and the power of ranged attacks.Without strength, a character will have to rely on force powers and ranged blaster attacks. It is essential for close range damage with a lightsaber or a vibro blade. Strength: This attribute adds a modifier to melee attacks.
